With the recent release of Anshi, a game in development for 3 years by Andre Ledermuller. It is powerful and refereshing to see how many indie developers have been able to make their dreams come to life and that Perception Neuron has been able to be a small part of that. [...]
read more ›EPIC news! You can now find us in the Unreal Engine marketplace! [...]
read more ›Axis Studio 2.3 is finally here! Introducing some key updates to make sure you get the most out of your Perception Neuron Studio suit and mocap data. You'll notice some of the following - [...]
read more ›Houdini from SideFX is a node based procedural generation software tool. The release of Houdini 18.5 and the new KineFX tool set for animation and rigging, introduced a whole new way to use mocap inside of Houdini. [...]
read more ›We're finally ready to share the tracking technology that is one of the main components of the Perception Neuron Studio mocap system. It's a first-of-its-kind tracker that holds both optical and inertial data. [...]
read more ›Our latest Mocap + Animation bundles with Reallusion feature new realism tools to create the ultimate digital human character. [...]
read more ›We are part of Noitom Ltd. and dedicated to the development of motion capture systems for entertainment, sports, science and medicine.
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