Hey guys, we are struggling with this problem. After exporting animation as .bvh from Axis Neuron and importing it to Blender, the root motion bone is the hip bone. This does not work when exported to Unreal Engine, Unreal Engine reads the root motion from the root bone and not the hip bone. So in order to make it work we need the root motion to be on the root bone.
Is there a way to make Axis Neuron record root motion on the root bone? If not then any idea how can we transfer the root motion data from the hip bone to the root bone? We're unable to do that, can't find any help by googling.
Any help is appreciated!