Real-Time UE4 Capture and Z-Position | Perception Neuron by Noitom

Real-Time UE4 Capture and Z-Position

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Real-Time UE4 Capture and Z-Position

Hi everyone! I'm having a problem with Z-axis positioning with the Unreal Engine plugin. When the actor sits down or crouches, the model's absolute z-position sinks under the floor. Furthermore, when the model is spawned by the plugin, it is floating above the spawn location.

Any advice on how to fix this?

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