Realtime capture shaking | Perception Neuron by Noitom

Realtime capture shaking

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kkostenkov's picture
Realtime capture shaking

I've tried using PN with DK2 and Vive for some time and still facing the following problem:
Realtime data streaming to Unity with lighthouse HMD produces visible limbs shaking during movement. Similar to high latency updates.It is visible in HMD but not on screen.
Recording same movements and then broadcasting them greatly reduces shaking.
I tried connecting Vive controllers and they move really smooth, so the problem is on in HMD.

Has anyone encountered same problem?


I have the same problem. Have you found any solution?

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