Has there been any progress at all to integrate this into vr games? I know we can retarget data for use in unity for just about any model, but has no one come up with a solution to retarget data for use in VRChat? I know full body is possible with multiple vive trackers, so maybe masking the data as that would work? simply spitting out random ideas here. I don't think PN is really supporting the VR aspect as much as they let on, so it does appear it will mainly be the users doing the heavy lifting.
It's easy enough to get PN to work with vive and oculous in unity, but I think the only game to accept PN was altspace.