Perception Neuron by Noitom | Perception Neuron motion capture for virtual reality, animation, sports, gaming and film
    iClone Mocap Live
    Official Release June 20th
  • fully adaptive and
    affordable motion
    capture system
    The World's First
    * Delivery within 10 business days
    to most destinations
    Order Online Now
  • Perception Neuron
    Academic Packages
  • A complete
    package for
    Software special
    A complete
    package for
  • Movie Magic
    & ICLONE


The Perception Neuron MOCAP system is based on individual sensors called Neurons. Each is no larger than a penny and weighs just over a gram. A Neuron houses an Inertial Measurement Unit also known as an IMU, with a gyroscope, accelerometer, and magnetometer. The ingenuity of our MOCAP system is that every Neuron is interchangeable and can be placed anywhere it's needed in an endless number of combinations.


From capturing arm movement, to finger motion, to full body kinematics, the Perception Neuron system adapts to your needs. Just place the Neurons where they are needed and capture the level of detail and body movements you require for your project. The system can handle from 1 to 32 Neurons, and can function wirelessly via WIFI or onboard recording or wired via USB, giving you capabilities no other MOCAP system has ever been able to offer.


Whether you're a developer, gamer, VFX pro, researcher or virtual reality pioneer, Perception Neuron is designed to deliver professional results out of the box. With live wired and wireless BVH streaming, export to FBX, and raw data output, every type of user is catered to. In addition, we provide you with an SDK with a C/C++ API and integrations into Unity3D and Unreal Engine. Examples of Oculus Rift application are also included.


Priced thousands of dollars less than other MOCAP systems with fewer capabilities, Perception Neuron delivers a new platform that is accessible not only to small studios, start-ups, students and educational institutions, but one that opens up infinite possibilities for experimentation and development in the realm of virtual reality and IoT, bringing the dream of motion capture in every home one step closer to reality.

Neuron Motion Capture Blog

  • 16 June 2017
  • Post by SusyNeuron
Noitom Hosts Japan XR Hackathon for Humanitarian Action

Following in last year's tradition, this year we are hosting anothe rJapan Hackathon. The Japan XR Hackathon takes places throughout Japan, with its main headquarters in Tokyo, from June 24-25.

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  • 09 May 2017
  • Post by SusyNeuron
Noitom Hi5 Early Developer Program for VR Glove

Our Hi5VR Glove will be launching soon, and we want to make sure that developers have a chance to get their hands on and in them first.

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  • 02 May 2017
  • Post by SusyNeuron
Fuse Digital Artworks Creates Stunning Performance Art with Perception Neuron

We are excited to share the work of one of our coommunity partners, Fuse Digital Artworks.

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  • 28 April 2017
  • Post by SusyNeuron
Live Animation with Mocap at NAB Show 2017

We had a great week in (hot!) Las Vegas at NAB Show 2017, showcasing the ways in which Perception Neuron motion capture can bring 3D animation to life without a studio or big budget.

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  • 20 April 2017
  • Post by SusyNeuron
Noitom Hi5 VR Glove at Shanghai Int'l Automobile Industry Exhibition

Noitom's Hi5 VR Glove made an appearence at this year's Shanghai International Automobile Industry Exhibition in Shanghai, China as part of our ongoing collaboration with Volkswagen China

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About Perception Neuron

We are part of Noitom Ltd. and dedicated to the development of motion capture systems for entertainment, sports, science and medicine.

  • 5th Floor, Bldg A
    28 Xinjiekouwai Blvd.
    Beijing 100088, China
  • +86-10-82055391

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