Perception Neuron by Noitom | Perception Neuron motion capture for virtual reality, animation, sports, gaming and film


The Perception Neuron MOCAP system is based on individual sensors called Neurons. Each is no larger than a penny and weighs just over a gram. A Neuron houses an Inertial Measurement Unit also known as an IMU, with a gyroscope, accelerometer, and magnetometer. The ingenuity of our MOCAP system is that every Neuron is intercheageable and can be placed anywhere it's needed in an endless number of combinations.


From capturing arm movement, to finger motion, to full body kinematics, the Perception Neuron system adapts to your needs. Just place the Neurons where they are needed and capture the level of detail and body movements you require for your project. The system can handle from 1 to 32 Neurons, and can function wirelessly via WIFI or onboard recording or wired via USB, giving you capabilities no other MOCAP system has ever been able to offer.


Whether you're a developer, gamer, VFX pro, researcher or virtual reality pioneer, Perception Neuron is designed to deliver professional results out of the box. With live wired and wireless BVH streaming, export to FBX, and raw data output, every type of user is catered to. In addition, we provide you with an SDK with a C/C++ API and integrations into Unity3D and Unreal Engine. Examples of Oculus Rift application are also included.


Priced thousands of dollars less than other MOCAP systems with fewer capabilities, Perception Neuron delivers a new platform that is accessible not only to small studios, start-ups, students and educational institutions, but one that opens up infinite possibilities for experimentation and development in the realm of virtual reality and IoT, bringing the dream of motion capture in every home one step closer to reality.

Neuron Motion Capture Blog

  • 08 September 2016
  • Post by SusyNeuron
We're in Amsterdam for IBC 2016

We're in Amsterdam joining thousands of broadcasting and media professionals from around the world for Europe's largest professional broadcast show, IBC (International Broadcasting Convention).

read more ›
  • 16 August 2016
  • Post by alexal
Perception Neuron "SET YOUR WORLD IN MOTION" Contest Winners

Here it is! The full list of winners.

read more ›
  • 04 August 2016
  • Post by SusyNeuron
iClone Mocap Plugin for Perception Neuron

Attention 3D character animators: your dreams have just come true. Today we announce the launch of the iClone Mocap Plugin for Perception Neuron with several promotional bundles that give you the ability to create with live character performance and in-scene motion capture up to two characters.

read more ›
  • 02 June 2016
  • Post by SusyNeuron
The All Japan Hackathon takes place June 17-19

Japan's Largest VR Hackathon takes place June 17-19 in 8 cities.

read more ›
  • 23 May 2016
  • Post by SusyNeuron
Reggie Watts is Live in VR with AltspaceVR and Perception Neuron

Reggie Watts—comic, genius and epic improvisationalist will be performing live-in-VR this Thursday May 26 at 8 pm Pacific Time.

read more ›
  • 02 May 2016
  • Post by SusyNeuron
Noitom’s Project Alice Took Everyone ‘Down the Rabbit Hole' at This Year’s SVVR

We just LOVE SVVR. By far, this is the best event anywhere in the world for virtual reality technology and we are so honored and grateful to have been a part of it (thanks Nana and Karl!).

read more ›

Perception Neuron is compatible with:

Join the Mailing List

You have been added to the mailing list.
Please make sure to include a valid email.

About Perception Neuron

We are part of Noitom Ltd. and dedicated to the development of motion capture systems for entertainment, sports, science and medicine.

  • 5th Floor, Bldg A
    28 Xinjiekouwai Blvd.
    Beijing 100088, China
  • +86-10-82055391

Latest Posts

Flickr Feed

Check out our photo album from events, fans, and just random fun stuff.